![]() ![]() Shadow Warrior really is a tremendously gory game, but it’s so utterly ludicrous you can’t help but find it funny. I personally stuck with the katana for almost the entire game and had an absolute blast. It’s a mix of swordplay and shooting, although it’s left entirely up to you regarding the proportion of each you use. I absolutely scoured the first level and only found 3 out of 8 secrets!įortunately the combat is just as fun as finding the hidden stuff. You can go through the game in around 10-12 hours but combing every area for hidden treasures can add several more to that. ![]() Finding a nude anime girl soaping herself in a hot tub was great, especially as she was a 2D bitmap taken directly from the first game! Rise of the Triad tried this exact trick to nowhere near as much success, because Shadow Warrior (old and new) simply has more personality than ROTT. My personal favourite of these were the hidden references to the original 1997 Shadow Warrior, with scenes or characters recreated in the original Build Engine graphics. The reason why the story is nice but irrelevant is that Shadow Warrior is an old-school amusing FPS, complete with scores, funny moments, over-the-top gore and action, plenty of weapons, dozens of bizarre enemies attacking at any one time, and silly secrets to uncover. His frequent quips, which he occasionally messes up, further endear him to the player. We first meet him listening to ‘The Touch’ by Stan Bush from the Transformers: The Movie soundtrack (that’s two games in the last year where I’ve heard that song) and later discover he has a comic book-adorned Batcave under his house. He’s far younger than the more-than-slightly-racist original, and amuses by being both a badass and a nerd. Hoji’s a fun character to have around, but Lo Wang is great fun to play as. The dialogues between Wang and Hoji are especially a delight, turning from absolute distain through to respect with friendly mocking. It’s debatable whether it’s really needed, especially when you kill one of the carriers of the sword and are forced to endure a dull cutscene of that person’s memories, but it does result in a lot of fun moments. The story’s not going to win any awards, rival any of the big storytelling games this year, or even really keep your interest, but it does its job quite well – that job being the excuse to run around with a sword stabbing monster. Wang bonds with a wise-cracking demon called Hoji and they both go after the sword, which is clearly more important than Zilla made it out to be. The deal quickly turns sour as not only does Mizayaki not want to part with the sword but a host of demons from the mysterious Shadow Realm attack and make off with it. Lo Wang (yes, that’s his name, and yes, that’s intentional) is an enforcer for Zilla Enterprises, charged by his boss Mr Zilla to recover a sword called the Nobitsura Kage from a man called Mizayaki. While Shadow Warrior is a traditional “fun” FPS there most definitely is a story, and it may even interest some people. ![]() ![]() Let’s hope this’ll be more Bulletstorm than Duke Nukem Forever. The developer is Flying Wild Hog, the ex-People Can Fly team who made Hard Reset (a fun FPS that inexplicably stopped halfway through the story). Now it’s the turn of Shadow Warrior, the classic Duke Nukem 3D-alike Build Engine shooter, and holy damn that’s a 3D Realms logo as you start the game. We’ve already had Rise of the Triad, which sadly wasn’t that good since it was a little too reverential to the original (bringing back the slightly dull primary weapons and the enemies that just weren’t fun to fight). This has been a good year for remakes of classic PC ‘90s FPS'. ![]()
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